
Spoiler Alert: This summary and review contains spoilers.
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World Overview
Below is an overview of the world-building elements that shape the series.
- Magic World (1.1): The name of the game Elymas has found himself reincarnated to over 5 years ago
- Rondalm (1.2): The first city Elymas goes to
- Hall of Broken Grimoires (1.5): Where Elymas goes to sell and buy things, due to their rare collection (even if the shop keep and him don’t get along)
- Lacoryna, the City of Adventurers (1.12): A city with high levels dungeons around it, which is home to mid-level adventurers
- Dungeons
- General Info (1.10): Dungeons appear in various places, and generally local governments don’t get involved and leave them to adventurers. However, they will put bounties on them when they cause disaster or present a threat, as monsters leak out.
- Additional Information (1.13): The recommended level is based on the level of the Dreamlord, not the minimum level of monsters or minimum level of adventurers who are curious about going in
- Angel’s Playbox (1.6): A dungeon which has a toy theme for most of its monsters, and contains a Dreamlord that is Level 50
- Centipede’s Gallery (1.13): A dungeon which looks like a mineral mine, with a Dreamloard that is level 60
- General Info (1.10): Dungeons appear in various places, and generally local governments don’t get involved and leave them to adventurers. However, they will put bounties on them when they cause disaster or present a threat, as monsters leak out.
- Equipment
- Demonsrage Shield (1.4): Adds 25 defense, is worth 3 million gold, and after blocking an attack with this, the next attack receives an 8+ bonus
- Skillbooks
- Background (1.5): Skillbooks are highly valuable items which open up new skill trees for users. However, they can’t be publicly bought or sold, and mainly nobility and the church have them
- Fang of Smoldering Insanity (1.4)
- Skills
- Dragonrage Deathgaze (1.12): A skill which increase your attack and speed by 100%, but requires your HP to be low
- Skills
- Grim Reaper’s Grip (1.13)
- The Edvaughn Family (1.1): One of the most powerful families in Magic World, that Elymas used to belong to before he was disowned
- The Ritual of the Divine Blessing (1.1): The ritual done which determines what someone’s class is going to be
- XP Share (1.2): Those in the same group can share XP when they go into combat. It is the main way the Heavy Knight levels up.
- Skill Points (1.1): You gain one skill point per level
- Limitations (1.10): There is a skill point cap per adventurer level, of which D rank is 45
- Skill Points (1.1): You gain one skill point per level
- Existence Evolution (1.4): A rare event where certain conditions have to be met to allow for a monster to rapidly evolve and tap into latent abilities, if not become another species.
- Dungeons (1.6): Dungeons are explained to be dreamholes of the sleeping God of Creation, Alxeros
- Alternate Possibilities (1.10): However, for those who may not be religious, or spiritual, the alternative is because of excess mana pooling in a area
- Spirituality and Mysticism (1.6): We’re told there are 9 gods in total, including Alxeros, and that Alxeros lost his mind and was chained and sealed by his children, the other 8 gods. Dungeons are his nightmares, and the creatures inside what fills his nightmares
- Adventure Ranks (1.2): There are 7 ranks in all, with S rank being the top, F the bottom, and E rank required to go into dungeons. Ranks also affect the number of skill points you can add to certain skill trees
- Going Up In Ranks (1.2): This requires an endorsement and isn’t like XP, which levels you up automatically
- Monsters
- Raana (1.1): A basic monster, that’s a frog
- Golden Raana (1.7)
- Ghoul Head (1.3): The raid boss who is level 33, and fights both as a individual and by raising the dead to act as minions
- Mad Headder (1.3): The evolved form of Ghoul Head who is level 40
- Tin Knight (1.8): a level 40 tin soldier monster
- Dreamlord Embryo: The level 50 boss of the dungeon
- Smiley (1.13): A level 45 monster in the Centipede Gallery dungeon
- Frowny (1.13): The possible evolution of the Smiley
- Raana (1.1): A basic monster, that’s a frog
- Classes
- Skill Tree Limitations (1.11): You can only have three skill trees active at one time
- Pierrot (1.5)
- Skill Tree
- The Fool’s Acrobatics (1.6)
- Lady Luck (1.6)
- Attack Booster (1.6)
- Skills (Passive)
- Cat’s Paw (1.6): Increases luck by 500%
- Evolution (1.13): Evolves into Angel of Blessing when lady luck hits level 30
- Acrobatic Amble (1.7): Allows for wall running
- Dippellusion (1.7): Allows to create doppelganger images of the user
- Cat’s Paw (1.6): Increases luck by 500%
- Skills (Attacks)
- Dice Thrust (1.6): An attack which, if the user rolls a 6, has a critical hit
- Skill Tree
- Bandit (1.5)
- Master Swordsman (1.1): A class known for lightning fast attacks
- Skills (Attacks)
- Cold as Steel Cutter (1.11)
- Skills (Attacks)
- Red Mage (1.3): A class which has high physical abilities, similar to a Master Swordsman, but can learn attack spells, healing spells, and a broad range of supporting spells as well – depending on the person’s build.
- Heavy Knight (1.1): A defense class which is supposed to draw in enemy attacks and protect allies. But, while its defense is high, it’s offense is weak, so it is looked down upon.
- Skill Tree
- Defense Booster (1.1)
- Oath of the Heavy Armor (1.1)
- Beginner Swordsmanship (1.1)
- Skills (Attacks)
- Rampart Reflection (1.1): When an enemy melee attack is negated, deal damage equal to the user’s defense
- Disarm (1.2): Temporarily reduces the attack of a struck opponent
- Parry (1.3): Use a sword or shield to deflect enemy attacks and create openings
- Vital Slice (1.4): Effective against targets with high defense, if used when there is minimal distance between you
- Shadow Stomp (1.6): User stomps on someone’s shadow and prevents them from fleeing
- Shield Bash (1.8): An attack to knock back enemies
- Life Shield (1.12): Cost 20% of user’s HP and envelops the caster in a shield equal in strength to the HP lost
- Titles
- Unwavering One (1.2): Buffs defense by 10% when holding position
- Upsetter (1.9): Attack and speed increased by 15% when fighting higher level enemies
- Skill Tree
- Pierrot (1.5)
Watch Our Reviews
This character guide is part of our ongoing The Exiled Heavy Knight Knows How to Game the System coverage, which includes recaps, reviews, and episode breakdowns.
Character(s) Introduced in Season 1/ Episode 1
For full context, see our recap and review of Season 1, Episode 1

Character Summary
Elymas is someone who was reincarnated into Magic World as the son of an aristocrat. He has long been a fan of the Heavy Knight Class, and seemingly has mastered it. But, his understanding of the class’ value doesn’t change how the world perceives it.
Character Details
- Final Level At The End Of The Episode
- 12 (1.2)
- 16 (1.3)
- 23 (1.4)
- 30 (1.7)
- 33 (1.8)
- 41 (1.9)
- 43 (1.13)
- Adventurer Rank
- D (1.10)

Character Summary
Elymas’ father in Magic World, who disowns him when he doesn’t inherit a better class after the Ritual of the Divine ceremony.
Character Details
- (SE)

Character Summary
Malice is Elymas’ cousin, who gets assigned to be a master swordsman after doing the Ritual of the Divine Blessing. Because her class is favorable, she becomes next in line to be head of the family.
Character Details
- Level Up Skill (1.10): Malice is known within the inner circle of her family for using the “Lifeforce Transfer” skill to XP farm. Specifically, she will kill high value prisoners for their life, in order to raise her level
- Level
- 45 (1.12)

Character Summary
A spectator during the Ritual of Divine Blessing who we properly meet in episode 3. We’re told he is a red mage and seems to be of a similar ilk to Malice, at first, until you come to realize he is a coward.
Character Details
- (SE)
Character(s) Introduced in Season 1/ Episode 3
For full context, see our recap and review of Season X, Episode Y

Character Summary
Gowtan is a D rank adventurer, whose level is around 40. He leads the Ghoul Head raid quest.
Character Details
- Major Attacks
- Rock Shatterer (1.3)
Character(s) Introduced in Season 1/ Episode 5
For full context, see our recap and review of Season 1, Episode 5

Character Summary
Cline is the leader of Ruche’s former group who is a swordsman and was quite cruel to Ruche.
Character Details
- (SE)

Character Summary
Ruche becomes the first person to join Elymas’ party and he basically begs for her to be since, under Cline, Ruche put all of her skills into being luck, which means notable drops from enemies. However, she didn’t put much into attack, which made her not that helpful in that area.
Throughout her time with Elymas, we see the effects of Cline’s cruel punishment and Ruche not coming from money in how she acts.
Character Details
- Level
- 27 (1.7)
- 31 (1.8)
- 39 (1.9)

Character Summary
Reiss is Cline’s partner who is the bandit class.
Character Details
- (SE)
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